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- Stream Types : Live, VOD, Event/LiveDVR
- Streaming Protocols :
- HTTP Live Streaming (HLS), Version 1, 2, 3, 4. Version 5 and 6 - partial, see SDK for further details†.
- eHLS (Encrypted/Protected HLS)
- Transport:
- Encryption:
- Key Delivery/Acquisition:
- HTTP
- HTTPS
- Custom Callback ***(now available)
- Authentication:
- Simple
- Basic
- Cookie
- Credential
- Custom HTTP-Headers
- Custom User-Agent
- Certificate†
- Video Codec:
- H.264, up to Main Profile Level 5.1
- Audio Codec:
- LC-AAC, Main-AAC, HE-AACv1, HE-AACv2,
- MPEG-1/2 Layer I/II/III (MP3)
- Dolby Digital Plus (AC3) ***(now available)
- Automatic Adaptive Bitrate Control
- Startup Bitrate
- Maximum Bitrate
- Minimum Bitrate
- Manifest Bitrate Adjustment
- Playback Statistics
- Customizable Live Buffer/Delay in seconds
- Customizable Video Buffer in seconds
- Seamless Bitrate Switches
- Discontinuity Handling
- Multi-language/rendition Audio support
- Discrete Audio Tracks/Renditions
- Multiple Audio PIDs for Intermuxed Audio
- SAP/DVS
- Switch tracks/languages during playback
- Full rendition list available to application
- Subtitle/Closed-Captions support
- Closed-Caption Rendition Support
- CEA608
- CEA708 (W8/WP8 support in development)
- TTML (W8/WP8 in development)
- SMPTE-TT†
- WebVTT ***(now available)
- Carriage Control / Trick Play
- Seek by time
- Seek to Live Point
- Streams can be started at any specified time
- Live stream can start at Live Point
- Play/Pause
- Live/Event streams can be seeked like a DVR in the sliding-window or tail-window
- Timed Metadata Support
- Full control over timed metadata extraction
- Elementary stream timed ID3 metadata support
- Transport stream multiple PID support
- ID3 frame/type support
- ID3 private data support
- Timestamps relative to main timeline on all extracted data items
- Integration Complexity:
- 1 LOC
- Full sample code/applications included in SDKs
- Technical support provided as part of license and evaluation
- Platforms:
- Windows 8/8.1/RT
- Windows Phone 8/8.1
- Xbox One, with Windows 8 prototyping
- CPU:
- Media Architecture Compatibility:
- Media Foundation,
- Media Engine,
- Media Player Framework,
- HTML 5 Video,
- XAML Media Element,
- Xbox One Media Player
†Feature currently under development.
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